A Beginner’s Introduction to Texture Mapping in 3D

Height Maps vs Bump Maps vs Displacement Maps vs Normal Maps vs…?

This is written specifically to 3D rendering in Blender but the information should essentially transfer to other softwares and 3D rendering in general. I have been learning Blender for about two months and found the information about texture mapping to be confusing. I am writing this from my understanding and more experienced users are welcomed to chip in!

What is texture mapping?

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